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Halo pillar of autumn lift engines12/20/2023 ![]() You'll see the long beams below you begin to retract. Move to one and open the exhaust vent core. On the ledges here, you'll note a couple control panels. You'll have to battle through some Flood to get up to the level you need, but once you do, make your way to the nav point. On the next level, make your way to the Level 3 door. Proceed to the door that says Level 2, then work your way up the winding ramp. If you go to the Armory, head back to Engineering to continue your conquest. There's a Rocket Launcher there, if that's your thing. Note: You can also continue on to the Armory if you wish, grabbing any ammo and weapons you'd like. Then follow the path forward until you reach a crossroads. Follow the path until you see the path to Engineering. While it's fun to contribute to this fight, it has nothing to do with you. Take down the Elite and Hunter if you wish, otherwise, just torque into the hallway, take a right and leave all of the nonsense behind. If you look to the left, you'll see Sentinels and Flood. If you look to the right, you'll see Hunters and Elite. Then move over one more and hang out near the edge of the corridor. Move to the oppsosite end to find a health pack and bundle of Frag grenades near a sealed-off door. There are several routes into the passage to the left in addition to the one you just used. ![]() The fight will rage on without you, so let it. There's tons of everything in the passage you just tiptoed into-Sentinels, Elite, Flood, Hunter. When you enter these tunnels again, take the first left into the hallway, then quickly duck back into the tunnel. Grab what you can, then head back into the vents. In the destroyed area back here, you'll see plenty of corpses and plenty of grenades. Go through.įollow the narrow passages until you reach a small, grated green door. Here, you'll find a door into the air vents. Return to the gray hall and move left, toward a bunch of toppled debris. Once you wipe out the Flood that charge, move forward into the area they vacated and grab the Overshield here. Stay there for a second and prepare for another Flood attack, this time from the door on the opposite side of the passage. The path will eventually dump into a long, gray hall. Drop them as they attack, then move down this passage. Take down the Sentinels in the glassed-in observatory deck above, then get ready for a slew of Flood from the left. Slay anything that moves, then head to the far end of the room and climb the ladder here. Move into the room to find a group of Sentinels hosing down the Flood. In the next hall, you'll see a yellow arrow on the floor pointing toward the Cryo Bay. Smoke them, then move through the door here. More Sentinels wait in the passage ahead. Move forward and finish them off, then duck under a half-closed door on the left side of the hall. Move straight past them into the passage ahead, then move through a couple sets of doors to find some Sentinels and Flood battling. There's a pair of big, bad Hunters off to the right. Head to the door at the end of the room and go through. Smoke them then move through the room they came from. There will be a door open that wasn't previously. When the cutscene concludes, shoot down the Sentinels that appear. You have set the self destruct sequence in motion, only to have the Monitor thwart your plans. Smite them with the mighty Shotgun and continue to the bridge area. Here, you'll find another batch of Elite. Move across the next hallway into a narrow maintenance passage. Blast the annoying Grunts with the green energy rifles, then fall back and let them explode. When all of the Elite fall, move through the room to the far left corner. Then enter one of the two doors that lead into the cafeteria. When both are dead, search the locker room in this hallway for Shotgun ammo, grenades and health packs. ![]() ![]() Use grenades and your Assault Rifle to take them down, making sure you don't go after one and leave your back open to the other. ![]() In the hallway that bisects it, you'll see a Hunter on either side. Keep moving down the path, removing enemies and generally kicking ass until you reach a flaming mass to the right. Fall back and waste them, then make your way through the door they burst open. Soon, a door will spring open and Flood will stream out. Drop them, then turn the corner, following the path until it appears to dead end. Spray them with the Rifle, then drop a grenade in the hatch to take down the Carrier below. You'll see Infection Flood popping out of the hole. Proceed inside and search for a ladder in the floor. To do that, move down the path until you find a small entryway into the vents. ![]()
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